Last Friday was my last day at ustwo. After a few years there, and a range of agency experiences elsewhere, I’ve decided to take a step away from client services.
ustwo was (and still is) a special place. It’s been gut-wrenching to leave. Some personal highlights:
- The fampany. As much flack as we give the thing, it did feel like a big ol’ family
- Ana’s empanadas
- Broken clocks, glass walls, and hoverboards
- Pecha Kuchas
The structure of ustwo (fampany etc) and support of peers meant I had serious autonomy. Using LittleBits in the design process, augmenting a games team, and hosting Framer Sessions were all easy to do and encouraged. The flat nature of ustwo also forced some skills to develop I wouldn’t have elsewhere.
Later this month I’ll be going in-house: joining the mobile team at Kickstarter. Feeling super fortunate to be able to do what I like, at a public benefit corp, on a platform with such a strong impact on the arts.
Much love to my ustwo family. This reel still holds up: